NSCpp 2.0
NSCpp is a modern C++20 server/client framework designed to simplify network programming in C++. With robust support for both IPv4 and IPv6, as well as TCP and UDP communication protocols.
 
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ServerPP Member List

This is the complete list of members for ServerPP, including all inherited members.

getChannelKeys()ServerPP
kicked(const std::string &clientID)ServerPP
plug(std::shared_ptr< Channel > channel, ChannelType type)ServerPP
ServerPP(std::string address, int port, std::string separator, IP_Type ipType=IP_Type::IPv4, bool useCiphering=true, const std::string &publicKeyFile="", const std::string &privateKeyFile="")ServerPP
setChannelState(const std::string &key, const ChannelState &state)ServerPP
start()ServerPP
stop()ServerPP
unplug(const std::string &key)ServerPP
~ServerPP()ServerPP