Project NSCpp. More...
#include "Channel.h"
#include <unordered_map>
#include <unordered_set>
#include <sstream>
#include <iostream>
#include <KISS.h>
#include "ClientPP.h"
#include <filesystem>
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Classes | |
class | ServerPP |
Project NSCpp.
Server implementation
This class can create a server in IPv4 or IPv6 with both TCP and UDP communications.
You can plugged Channel to which the event information will be propagated according to the given type of these Channel.
Ciphering is activated by default and a key exchange will be made with the Client upon connection.