Structure of the Snapshot, store the data of the desired components on a subset of entities. More...
#include <Environment.h>
Public Attributes | |
std::unordered_map< std::string, std::vector< std::pair< std::string, dataVector > > > | entities |
Contain every data of the desired components for the registered entities. | |
Structure of the Snapshot, store the data of the desired components on a subset of entities.
You can then use it to restore its state in the current environment.
std::unordered_map<std::string, std::vector<std::pair<std::string, dataVector> > > Snapshot::entities |
Contain every data of the desired components for the registered entities.